Tag: nations

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  • The Grand Duchy of Karameikos

    Overview Karameikos, a very young kingdom in a very old land, lies on the southern coast of the continent of Brun on the planet Mystara, in a region its inhabitants call the Known World. As nations go, it is a small one. A rider on a fast horse …

  • The Five Shires

    *The Land*
    This land is the homeland of the Hin (or, as they are known to others, Halflings). It is roughly triangular, situated on the continent's southern shore, bounded by Karameikos to the east and Darokin to the north and west. It is a rich land …

  • The Empire of Thyatis

    *The Land*
    The Empire of Thyatis is composed of several nations, separated by the Sea of Dread and Sea of Dawn, the core of the nation is the Thyatian mainland where the capital, Thyatis (pop. 500 000) - the biggest city of the Known World, lies. The …

  • The Republic of Darokin

    *The Land*
    Darokin is one of the wealthiest nations of the Known World – but its wealth is not so noticeable as that of other nations. In Darokin, the wealth is spread a bit more evenly throughout the population; with Darokin’s peasants far better …

  • The Kingdom of Alfheim

    *The Land*
    The lush Canolbarth Forest spans a roughly triangular area in the eastern part of the Republic of Darokin, and is completely contained by Darokin’s borders, in the basin formed by the Dwarfgate, Altan Tepe and Cruth Ranges. The thick woods …

  • The Kingdom of Rockhome

    *The Land*
    Mountains and lakes are the major features of the land of the Rockhome Dwarves. The three chains of Altan Tepes, to the west, Makkres, to the east and Denwarf’s Spur, at the centre of the nation, are interleaved by two large lakes, Stahl …

  • The Emirates of Ylaruam

    *The Land*
    A desert nestled between the peaks of the Altan Tepes, the Emirates suffer from the harshest climate of the Known World. The Ust-Urt river, starting somewhere in the mountains of Rockhome, blesses only the Emirate of Makistan with water, …

  • The Principalities of Glantri

    *The Land*
    Glantri is enclosed between two major mountain chains, the Khurish Massif and the Wendarian Range through which several major rivers have carved wide valleys, which are densely inhabited. Forests cover the majority of the mountain lands, …

  • The Ethengar Khanate

    *The Land*
    The Sea of Grass is the name given by the nomadic Ethengarians to their land, a huge grassland crossed by the River Streel and its tributaries. The best grazing lands, like the Sea of Flowers or the Land of Purple Grass, attract competing …

  • The Kingdom of Vestland

    *The Land*
    The western half of Vestland is occupied by the Trollheim hills. These granite highlands are mostly barren and battered by strong winds, except for the deep, densely wooded valleys that lead to boggy lowlands. The northern hills are the …

  • The Kingdom of Ostland

    *The Land*
    Ostland is composed by two large quite fertile and populated islands just off the shores of Vestland, Noslo and Kalslo. Two minor islands, Osterslo and Kunslo hold the remaining population, but they are little more than large rocks. The …

  • The Soderfjord Jarldoms

    *The Land*
    Soderfjord’s territory is not terribly suited for settling. It is composed of a large coastal plateau, broken by the valleys of the Saltfjord and Otofjord rivers. The plateau is covered by patches of wood and grasslands, and is the best …

  • The Kingdom of Ierendi

    *The Land*
    The Kingdom of Ierendi is made up of a collection of islands in the Sea of Dread lying to the south of the Five Shires. There are ten main islands, of which the largest is Ierendi Island, which boasts Ierendi City, capital of the kingdom. …

  • The Atraughin Clans

    *The Land*
    The lands of the Atruaghin Clans cover three different regions: the Atruaghin Plateau; the forested coast of the Sea of Dread; and the rough, swampy terrains along the western banks of the Streel. The Plateau is a vast region of fertile …

  • The Minrothad Guilds

    *The Land*
    The Minrothad archipelago is formed by six major islands and numerous smaller ones, most volcanic in origin. Trader’s Island is the largest; on its northeast shore rises Minrothad, the capital, and major trade city of the guilds. Alfeisle …

  • Wendar

    North of Glantri, the elven Wizard-King, Gylharen, rules the peaceful realm of Wendar. The kingdom lies within a large valley, with rich plains breaking up great tracts of evergreen forest. The population is made up of roughly equal numbers of elven …

  • Hule

    The Great Hule is a large, mysterious land lying far beyond the Black Mountains populated by chaotic humans and humanoid tribes. The diverse populace is held together by someone known only as the Master of Hule.

  • Sind

    This kingdom forms the western border with Atruaghin, Darokin, and Glantri. It is comprised of several lesser kingdoms, called mumlykets, united under Rajadhiraja Chandra ul Nervi. Sayr Ulan, the capital of Sind, is a centre of trade with neighbouring …

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